

Luckily the in-game hint system does just what it’s supposed to do and can help you out of a puzzling situation without ruining the solution. Some are very basic and run-of-the-mill, while others will leave you scratching your head.

Manipulating objects to open or change different valves, levers and so on, are the key to the puzzles in this game. Small objects are easier to move, and of course some of the larger ones feel like serious work to shift around. This is where the tractor beam comes into play. Most puzzles consist of moving objects around in a certain order to trigger buttons or levers in order to open the path ahead. This simplistic control scheme may sound a bit too easy, but when used with the style of puzzle-solving the game contains, it just feels right. Controlled by thrusts and directional movements, you can only use your momentum and your trusty tractor beam to lift and move objects around the world. You take control of a small robot propelled by a helicopter-like blade mounted on top of his head. Not to say that is a bad thing, as a story isn’t needed to push the game along, but for gamers who notice all the little details and can use a bit of their own interpretation, the story is there. The story itself is more or less non-existent and told only through silent background scenes or in the puzzles themselves. Now titled: ‘Unmechanical: Extended’, it includes the original release with, you guessed it, extended additional content.

Not much of a PC or tablet gamer, I had yet to experience the puzzle title until recently, when it graced home consoles for the first time. Wikimedia Commons has media related to Unmechanical.Unmechanical released some time ago for iOS and PC. ^ a b "Unmechanical: Extended Edition for Xbox One Reviews".^ a b "Unmechanical: Extended Edition for PlayStation 4 Reviews".^ a b "Unmechanical for iPhone/iPad Reviews"."Unmechanical: Extended review (Xbox One)". ^ Nakamura, Darren (10 February 2015).Archived from the original on 5 December 2014. In Japan, where the PS3 and PS4 versions were ported for release and published by Cross Function on October 21, 2015, followed by the Xbox One version on December 21, 2015, Famitsu gave the PS4 version a score of one eight, one seven, one eight, and one seven for a total of 30 out of 40. The iOS and PlayStation 4 versions of Unmechanical received "generally favourable reviews", while the PC and Xbox One versions received "average" reviews, according to the review aggregation website Metacritic.
